Selected work / 2018–2020

Interactive systems, launched in physical spaces.

Playable experiences, multiplayer, AR/VR and hardware integrations for brands, exhibitions and events.

INPUT → SYSTEM → RESPONSE

Stoloto VR game

Stoloto / VR

Speed archery in VR.

Find the marked ball and hit it in virtual reality.

Pepsi / Kinect

An interactive branded shadow.

The visitor's real-time movements controlled an on-screen silhouette.

Russian Post / Multiplayer

A race between two postal workers.

Two participants controlled characters from smartphones.

Coca-Cola Vanilla photo booth

Coca-Cola / Photo

A branded interactive photo frame.

Scene selection and a personalised photo.

Hyundai × CSKA football photo booth

Hyundai × CSKA / Photo

A football photo with augmented graphics.

A separate fan experience at CSKA matches.

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